> A paging utility isn't _too_ hard to write if you've got enough > experience with C. Given how useful such a critter would be, > perhaps He Who Codeth might consider adding one? ;) It's actually more complicated than you might imagine; the normal page_string utility does not operate correctly for descriptors that aren't in the PLAYING state. I changed Jedi so that the background story was paged but never really got around to doing it for Circle.. I'll add it to my list of things to do. BTW: I am sorry to report that Circle 3.0 may be a few days late in its arrival. :( Real Life (tm) has been much busier than usual for the past few days and I haven't had a chance to code very much. I might be able to get a test port up by Feb 1, though, so anyone who wants to can start beta-testing. Jeremy
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