> 1. why would differences in hometown have anything to do with crashing the > mud. Hometowns probably have nothing at all to do with the mud crashing. They are not used at all under Circle 2.20. > 2. why does circle *i see where, but can find no reason for why* randomly > generate a hometown? Because that's what the original Diku people wrote and is one of the things I haven't changed yet.
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