> > > Anyone out there have any luck in creating intelligent obj's? > I am working on giving some items (swords right now) some intelligence, and > possibly charming the character, and giving them random directions, orders etc. > Also, has anyone made a true flaming sword? One that does fire and blade > damage? I have some ideas on this to... > > Brett@legends... > > Hmm...how about making a spec proc for a flaming sword. Or you can add in a if statment in the part of the code (I think it is in act.offensive) that handles combat that checks to see if the weapon being used is flagged as a flaming sword, and if so, add some damage.... Ace AbsolutMUD (b63740.cwru.edu)
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