We were wondering if anyone had any answers to our problem with our MUD crashing because of trying to get all.xxx 2.xxx ? We are running under 2.11++ (the ++ is for the many additions we made ourselves), and it seems there is a problem, not sure if it is a bug that may have been fixed by later releases, but here's what happens... Lets say you have a LOT of of items, like, cans of pop, for example. We found that if we have as many cans as items we can carry, and put them all in a pack, then get one more can, then try to get all.can pack, the mud will crash. What should we do to fix this? Ace AbsolutMUD (b63740.cwru.edu 4000)
This archive was generated by hypermail 2b30 : 12/07/00 PST