StrangeMUD crashes often :) And we were having major problems finding out why, until I figgered out that dbx can be used to run a program while it's (er, and while it's) being run will track the code for you. I've found a lot of errors this way. :) HOWEVER, there's one error that is defying all my reasoning skills, as I have no idea what it means. The game doesn't quite crash, as it can be continued... This is wierd. :) here's the message : Write to socket: Broken pipe signal PIPE (broken pipe) in write at 0xf77322d8 write+8: bgeu write+0x30 Also, every once in a while, I get Write to socket: Operation would block messages, as well as the few: Gethostbyaddress: Operation would block messages... also, there is every once in a while the : Read1 - ERROR: Connection reset by peer error.. anyone care to tell me why it's doing this? :) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ cavness@utxvms.cc.utexas.edu | The Great Holy Star Goat Kenneth G. Cavness | is with all of us, "Supreme Diva" | braised be Its name. "I'm pro-choice--please don't | shoot me in the back." | Braise the name of Our Lard! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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