This is the 2nd time I've run into a specific combat oriented problem.... I first tried to code a prompt that returned the condition of the mob a PC was fighting during each round of combat. The second thing I did was change the immorting system so that a player could not immort simply by gaining enough exp, but was sent a message saying he was already at the limit for experience, every time he hit anything, which obviously would be during combat. In both cases, the relevant message would appear some dozen times per each round of combat, when I obviously only want it to appear once. The first time I asked about this, someone mentioned wait states. Could any of you who have any ideas tell me specifically what I should do to keep this from happening? Many thanks, Nino Ruffini
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