> >Ack! Never had this one happen before..... I was doing what >I thought was pretty standard word, adding an integer >to the character information, in more or less the same way I had done >with races, just adding declarations in structs.h... >After compiling and starting the MUD, the player files were corrupted. >Is there a direct cause and effect between these two event, and if so >is there anything I can do to get my player file back? >When I try to log on as my imp, it just makes me recreate the >character EVERY time... ideas for somebody in too deep? >Nino > > Yup...they are directly related. If you make a change to the player info in the structs.h, it will cause a player file corruption. The only way to get it back (that I know of) is to replace the player file with the backup I KNOW you made before you tried any changes. :> To prevent this from happening later on, just use the extra fields (i think they are at the end of the specials2 part). Ace __ Ace ace@b63740.cwru.edu srk4@po.cwru.edu Metal Director WWW->http://b63740.cwru.edu/0/brothers/ace/ace.html WRUW-FM / Cleveland AbsolutMUD (b63740.cwru.edu 4000) Who are you to criticize | To judge and burn the tribes | Put your money where your mouth is The world will be extinct | So I can shove it down your throat. And your flesh will rot with mine. |
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