please respond here...im doing lots of coing for 2.20 (yes no flaMES PLEASE) anyway..i added mob_mult_hits (obvious) and MOB_ANIMAL so rangers can befriedn them...now i try to add some new spec procs, compile fine..but when i try to put in the numbers for MOB_SPEC and all that it doesnt appear..rechck numbers about 9 times, with buddies too...also i check on yevaud..there seems to be a 96 pt (or whatever these numbers you want to call are) discrepency. now i figure the bitvectors (starting with MOB_SPEC at 1 >> 0) should go 1..2..4..8..16..32 wtc..but the doc files says it goes1024..2056 i mae it 2048 cause i figured it was a typo...is there something im missing... help jeremy. or anyone.
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