> > This is interesting. When my game exits with a seg fault, it doesn't > leave a core dump. Weird. Most shells allow you to limit the core dump size. If the core dump size limit is set to 0, segment faults won't create a core dump. Look through the man page of the shell you are using to check for the core dump size limit command. I.e., for bash it's "ulimit -c" and for zsh it's "limit coredumpsize". Those will show you the current limits. Provide a size or "unlimited" after the command to change it. Your shell, if different, can and probably will vary from this. -- ByTor/Jackyl -- Michael G. Jones | MGJones@FreeWill.IAC.Net FLX Technologies | ------ Oxford, Ohio | Phone: +1 (513) 524-0303
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