Ok...I was fixing my shoot code to make it a spec_proc and to make a MOB_SHOOTER flag. I got the spec_proc to work fine finally, but then, for some reason, the MUD would crash whenever I tried to do a GOTO. I didn't touch goto...hell, I didn't touch anything in act.wizard.c, but for some reason, goto is now screwed. Even when I took the stuff I added out, it would still crash the MUD. Any ideas??? Maybe I should just get the tar file for Circle 2.20 and get the goto code out of it and recompile.... Ace AbsolutMUD
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