Mud Administrator <absolut@b63740.student.cwru.edu> writes: > > Ok...I was fixing my shoot code to make it a spec_proc and to make a > MOB_SHOOTER flag. I got the spec_proc to work fine finally, but then, > for some reason, the MUD would crash whenever I tried to do a GOTO. I > didn't touch goto...hell, I didn't touch anything in act.wizard.c, but > for some reason, goto is now screwed. Even when I took the stuff I added > out, it would still crash the MUD. > > Any ideas??? Maybe I should just get the tar file for Circle 2.20 and > get the goto code out of it and recompile.... You can try replacing the goto code, but I doubt it'll work. From what you describe, a hundred things could be going wrong. You really need to use a debugger to examine the core dump. -Jeff
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