If anyone else hasn't already fixed the lightsource thing (where you couldn't) see in a dark room even with a lightsource), here's the solution: In the act.informative.c, search for "pitch black..." and change to if above to: else if ( IS_DARK(ch->inroom) && !PRF_FLAGGED(ch, HOLYLIGHT) && !IS_AFFECTED(ch, AFF_INFRARED) && !ch->equipment[WEAR_LIGHT]){ This also adds support for the infrared spell. Hope I helped somebody out there. By the way, does anyone have nice suggestions for the Thief class? Nice skills or perhaps even a spell(when the thief calls upon the god of Thieve or whatever). Appreciate it :) Rookie.
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