what i did was do a void newbie(struct char data *vict) so that depending on class they get certain gold, equip etc... a short sword and armor for fighters. short sword and extra gold for thieves...etc as for the skill stuff....hmmm....cant figure out why it didnt work... i mustve forgotten something.... sorry....but i like some of that other stuff...sort of similar to my revamped skill stuff....but i chnaged the magic system too...so theres one for all new classes.... ie a ranger can cast some spells....
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