Levels. (fwd)

From: Ake Jonsson (sv0akejo@ida.his.se)
Date: 08/24/94


Aaron J. Millis wrote:

>>Ok ... I had trouble changing the command levels, but thanks to the lists 
>>help, I was able to find the problem (I was using the wrong compiler . . 
>>.duh)
>>
>>Anyways,
>>I am wanting to change the mud to 8 levels of wiz (31-38).
>>I have defined it in the structs.h file, and had no prob changing the 
>>level of commands and defining new names (ie, CIMP for 37  . .)
>>
>>However, when I attempted a test and advanced someone level by level up 
>>to 31 then up to 32, when I reached 34, they were advanced to level 38, 
>>which was the new imp level (34 being the old imp level)

>>What did I forget to do?

Did you change the description in constants.c? You must change

	"const struct title_type titles[4][35]" to

	"const struct title_type titles[Classes][Levels]"	

in constants.c and every other place this const is mentioned

There was something else, but I just forgot it(I'll try to figure it out :)
>>
>>Also,
>>
>>I am wanting to change the titles received when advanced to this level 
>>(its silly to have a level 32 (now and imm) called a Demi god . .) and 
>>have that name changed and recorded on the autowizzed wizlists.

you look in constants.c. In same const as above you can change
the titles and how much exp you must have to be that level. 
>>
>>Help would be appreciated, I'm new, but learning :)
>>
>>Thanks,

Keep coding ;)

>>Aaron

btw. If it is anything else just mail it, Ok?

AkeJo[DARC]

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