On Wed, 24 Aug 1994, Jeff Teker Fink wrote: > > Harold Marks <samadams@brahms.udel.edu> writes: > > Recently, I recieved an offer of a site to run my modified circle > > 2.2 on. This particular site is a commercial internet access provider. > > They have a system that they offer sites to some muds knowing that a 20 > > person limit will be put on the game at any particular time. In order to > > get on after the 20 person limit is filled, you must either wait for > > someone to get off, or pay a fee to the internet provider to gain > > access. I used to play a DikuMUD at crl.com that had a similar > > situation, and I did not think the DikuMUD creators had a problem with > > this. But in order to protect me and the provider, would the above > > situation break any part of your license? And/or would you have a > > problem with a modified Circle going up under these conditions? > > This is a violation of the original DikuMUD license. Under no circumstances > may a provider make a profit using the Diku code. It's the same thing as > the TSR debate on rgmd. Whether or not the provider is charging for the > MUD, they're still using the code to gain a profit. > > -Jeff > This is not the answer I wanted to here, and to me it doesn't make any sense. It is not forcing the players to pay for an account, it is the same as just putting a 20 person limit on because of lack of ram or something. In fact the license is hurting poor site-less Implementors like me. Oh jeeze, this legal stuff makes me sick, I just want to put up a mud and have my players enjoy it, but because of all this stupid legal red tape I am once again probably site-less. *sigh*
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