I'm not sure how many of you have your builders using Dikued, but I got a copy of Dikued 1.0 and didn't like using it much at all. I decided to mess with the code a bit and I made the following changes: Modified ilist, mlist and rlist to take a zone number as an argument to narrow the search to a specific zone. Modified all the output routines so that those stupid ~'s are filtered out. Fixed the action description code so that you can actually remove one once it is set. Changes the output of all long descriptions, extra descriptions, action descriptions, etc. to be aligned with the left edge of the screen (as you would see it in the game>. Altered all lists printed to have each list entry seperated by commas. And a few other minor changes. Since Circle 3.0 will have on-line building, this revamp of Dikued was probably not even worth the time. However if anyone is interested in getting a copy for UNIX or Linux, I can make arrangements to distribute it to you. Accompanying it are two simple programs which do: 1. Take the *.obj, *.mob, *.wld and *.zon files and merge them together to form the world.* files for use with Dikued. 2. Take the world.* files and seperate them into the *.obj, *.mob, *.wld and *.zon files for use with your Circle MUD. I found this convienant for making changes to a lot of zones at once. (Thats what inspired me to alter ilist, mlist and rlist to take a zone number as an argument.) Its also handy to be able to list existing objects and mobiles when creating a new zone. That way you don't have to recreate leather pants for each zone, or memorize all the vnums of objects when creating zones. Anyway, the revamped Dikued is done, and I am wrapping up the two auxillary programs over the next few days. Let me know if any of this interests you. ##=====================###================================================## || Joshua Sky Barrow ||| Harvard University Faculty of Arts and Science || ##=====================###================================================## || 19 Central St., #28 ||| "If you can imagine it, you can achieve it. || || Somerville, MA ||| If you can dream it, you can become it." || || 02143-3832 ||| Unknown || ##=====================###================================================## || (617) 666-0859 ||| E-mail: jsbarrow@fas.harvard.edu || ##=====================###================================================##
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