On Fri, 2 Sep 1994, Jeremy Elson wrote: > <ujjflanigan@cc.memphis.edu> wrote: > >anyone know where or how i could get a copy a CircleMUD3.0? > >i want a copy to put on my pc to play around with. > >any info? > > Circle 3.0 is still in beta-testing. Actually, 3.0 beta patchlevel 3 was > just released this evening. The beta copies are only being distributed to > a very limited set of people at the moment. > > I did recently decide, though, that since people seem pretty anxious to > start playing around with 3.0, future beta releases will be made completely > public -- "public" meaning that anyone will be able to FTP a copy of the > beta code, but it will still be completely unsupported until the production > release. Not to criticize, but I never understood this logic of making releases to limited numbers of people. If people are anxious to try the code, and they understand it comes with bugs and such, why not just make every release public? Its not _that_ much more troublesome to do. People can upgrade as more versions are released. *shrug* Maybe I'm missing something. > I haven't gotten much feedback on patchlevel 3 yet since it was only > distributed to the beta-test list a few hours ago, but it seems pretty > stable so far. If all goes well, the next patchlevel should be the > public one. I've been trying it for the past few hours and it seems stable enough. We did have one unexplained crash, but everything else seems nice. The string command seems to be disabled. Things left out are on-line creation and saves of aliases after quit, but that was purposeful I take it. One small suggestion to make houses more dynamic is to not restrict them to rooms with only one exit. One nice use of the house code is to make guilds, and other private buildings with members on the guest list. This would also allow for private rooms within a private building (just one person on the guest list). There are lots of uses, but restricting it to rooms with only one exit makes it less dynamic. (I'll change it after it is released if you don't care to.) I'll let you know if I find anything else. > The best place to be kept abreast of this info is definitely on the mailing > list, though, since I usually announce things there first. It's at > circle@marble.bu.edu (mail circle-request@marble.bu.edu to subscribe). > > Jeremy > -- > Jeremy Elson > Internet: jelson@cs.jhu.edu; Bitnet: jelson@jhunix Almost forgot. Enabling quit to save location as well as equipment is a nice mod for people who like to disable rent. I know you are looking more for bugs at this point that new ideas, but altering houses and quit is not like adding a whole new feature. Good luck with it. ##=====================###================================================## || Joshua Sky Barrow ||| Harvard University Faculty of Arts and Science || ##=====================###================================================## || 19 Central St., #28 ||| "If you can imagine it, you can achieve it. || || Somerville, MA ||| If you can dream it, you can become it." || || 02143-3832 ||| Unknown || ##=====================###================================================## || (617) 666-0859 ||| E-mail: jsbarrow@fas.harvard.edu || ##=====================###================================================##
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