On Tue, 4 Oct 1994, Jim Meyer wrote: > Thus spake Chris Herringshaw: > > > > > >On Tue, 4 Oct 1994, Stefan Rensing wrote: > > > >> Hi, > >> > >> I'd really appreciate if someone could repost that famous addclass.doc. > >> Would be nice. It's quite annoying to dig such things out of the source > >> by yourself all the time. > >> > > > >GOD FORBID a mud implementor have to actually learn something about how > >the DIKU/CIRCLE source code works. What would do you a hell of a lot > >more good then the addclass.doc, is to go through the code and add the > >stupid class yourself, that way you know every point that a class affects > >the running of the game....much more valuable then a doc page, especially if > >you run the darn thing for public play. > > First off, an answer to your last question: No, mine's private (to myself > and my two cats) until I feel comfortable enough to take it public. Probably > a year, maybe never. > > Secondly, try seeing it from the eyes of an inexperienced but eager coder. > Like mine. To me, a doc is like having that person who was kind enough to > write it point at different sections of the code and say "See? This is where > the arglefargle transgenerates a thirblig, and that's what makes it go." > Except that while I'm using his written words to begin to understand, the > master programmer can be off doing something else, say, a cute blonde with a > star-shaped birthmark. And thus, we are both satisfied (although in > different ways...I hope!) > > Please don't sell us newbie implementors short. We're not all rabidly eager > to expose the world to our misshapen unwieldy designs, and we do share with > you more experienced programmers on this list a love for MUDding and a > desire to let others one day roam free in our imagination. > > --Jim, a Newplementor who plunges shamelessly onward. > > YEAH!!!! Except about the blond with the star-shaped birthmark. :-) Give us a break. We're new just like you were however many years ago. ************************************************************************** * * * * Laurence Anthony Rooks * Milena Renee Johnson * * Spawn/Silk * Syn/Synemin * * tclr@convex1.tcs.tulane.edu * mrj1@ra.msstate.edu * * * * ************************************************************************** * * * * "Life without a mud is boring. * "If it ain't romance, it aint * * But mud without a life is * shit." * * stupid." * * * * * **************************************************************************
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