I have the script. And I did not say it was screwed up. I simply asked why it was coded to delete chars above a certain level. I can't believe the level of flames here. ------------------------------------------------------------------------------- | Jeff - Daro@Saturn.Rowan.Edu | | | JDaro@Netcom.Com | If today is the first day of the rest of | |----------------------------------| my life, what was yesterday? | | T A Z M A N I A | | | Ukko.Rowan.Edu 5000 | | ------------------------------------------------------------------------------- On Sun, 16 Oct 1994, VampLestat wrote: > On Sat, 15 Oct 1994, Jeffrey Daro wrote: > > > I didn't realize that automaint was designed to delete above level Imp. > > Since I added new levels it was dumping my imps. Why was it coded to do > > this? > > Well, here's the script. > > #!/bin/csh > > echo "Purging playerfile, please wait..." > chdir lib/misc > echo `date` >> DELETED > ../../bin/purgeplay players >> DELETED > if (! -z players.new) then > mv players players.old > mv players.new players > endif > echo "Done." > > chdir ../plrobjs > purgeobjs > chdir ../.. > > > So maybe it would be a good idea for you to rummage around in purgeobjs > and purgeplay before complaining that the script is screwed up? > > > Ryan L. Watkins e-mail: vamp@csulb.edu > System Administrator url : http://www.csulb.edu/~vamp/ > Academic Computing Services, CSU Long Beach pgpkey: finger vamp@beach.csulb.edu > Darkside Consulting - Unix / Windows / Mac / Internet / Design > >
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