Hi, I know circle 3.0 final version is supposed to have OLC, but since I have heard nothing about its arrival, I will continue to look into other sources. I have looked at The Isles and their OLC seems very nice, also, through the Merc Mailing list I have obtained OLC_ADD for EnvyMUD (a merc deriv.) - I belive Jason Dinkel extracted it from The Isles and ported it. Since the OLC is mostly in this extracted form, I thought that it might take only minimal porting to circle - I have only begun to start this, and so far it doesn't seem good (then again, I am no programming Guru). The main thing that the OLC requires is that the .mob, .obj, .zon, .wld, .shp all be in one .are file. Since I am not good with files, I have a question, how can I set-up (i think in db.c) a routine to read area files from let's say the /area directory in this other format - I have the structure plugged into structs.h, so it seems like it should be able to read from the files sequentially and drop the data into the proper places so that in memory all the areas look the same. This is one of many problems that I have encountered. If any programming gurus out there want to try and port it to circlemud, you can find out where jdinkel has made it availably by contacting him at jdinkel@mines.colorado.edu - but, I think his documentation specifically states that you must contact Locke of the Isles and some others, before publically releasing another port of the OLC code..... Just a thought, no flames please. - Sean
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