I've been getting some wierd crashes ever since I decided to move my registration routine from inside the game to the main menu (all I did was copy the char description case). At any rate, after it deletes timeded-out rent and crash files, it crashes (thats the last thing in the log), when I dbx it I get: > 0 _doprnt(hexidecimal numbers) 1 sprintf.sprintf(hex numbers) 2 get_filename(orig_name = 0x20202020 = " data address out of ranges - etc, etc. I know that it is passing something bad to the sprintf and/or doprnt library functions. I have checked all the stuff I added in interpreter.c and config.c, but there is nothing out of the ordinary in the *MENU or in anything I added to menu cases. I would greatly appreciate ANY tips that would help me look in the right place. Many thanks in advance. - Sean
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