wierd crashes

From: Sean P. Mountcastle (mountcas@pluto.ee.cua.edu)
Date: 02/03/95


	I've been getting some wierd crashes ever since I decided to move
my registration routine from inside the game to the main menu (all I did 
was copy the char description case).  At any rate, after it deletes 
timeded-out rent and crash files, it crashes (thats the last thing in the 
log), when I dbx it I get:

> 0 _doprnt(hexidecimal numbers)
  1 sprintf.sprintf(hex numbers)
  2 get_filename(orig_name = 0x20202020 = "

data address out of ranges - etc, etc.

	I know that it is passing something bad to the sprintf and/or 
doprnt library functions.  I have checked all the stuff I added in 
interpreter.c and config.c, but there is nothing out of the ordinary in 
the *MENU or in anything I added to menu cases.  I would greatly 
appreciate ANY tips that would help me look in the right place.

	Many thanks in advance.

	- Sean



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