I have just recently subscribed to the mailing list, so I do not know if the following "crash bug" has _yet_ been discovered. Fist start a character (any character) and then self-deleted. Then attempt to login as that character again and wait. CASE FAILURE: A character flagged deleted that has connected Now that the mud sees that the char has been DELETED it will prompt them for the name comfirm in nanny(). "Did I get that right, Dummychar (Y/N)?" Before input, break your telnet link (i.e ^]q) and watch what happens. This will cause a crash every time, and without any clues to find this, which is why I am writing :-) The SEGV comes from function free_char() that is called after the link has been broken (comm.c, close_socket). It is faling here: while ((a = GET_ALIASES(ch)) != NULL) { GET_ALIASES(ch) = (GET_ALIASES(ch))->next; <----- CRASH free_alias(a); } To prevent this (which I am not saying is to be the "right way") I added a line before the while statement: if (ch->player_specials->aliases->next != NULL) { <----- SEAT BELT :-) while ((a = GET_ALIASES(ch)) != NULL) { GET_ALIASES(ch) = (GET_ALIASES(ch))->next; free_alias(a); } } I do hope that this helps some people out, for it cause me some headaches :) Cliff aka Tapo unknown.net-connect.net 5000
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