> Andy Davidoff <dert@concrete.resnet.upenn.edu> writes: > > > > first, why nut save locations of players in circle3? everyone else does it... > ^^^^^^^^^^^^^^^^^^^^^ > The last time this philosophy got used we ended up with Merc. > Gotos and all. > -Jeff heh :) i figure stickin the player in temple every time they quit is just askin fer trouble, it's less a feature than a fix. gotta ask why bother to have recall scrolls, etc. IF you take out rent, u just gotta take out the directly- to-temple code. even without rent, i aint sure if i agree with it...
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