I've added on he fly ansi color codes to the mud so tha players can use color in their gossips, etc... basically all of that works so long as I kep the conversion code in void perform_act(). I tried placing the conversion code into process_output so that I could add the colors to world descriptions.. but I keep coming up with malloc() errors... I increased the size of SMALL_BUFFSIZE, LARGE_BUFFSIZE, and GARBAGE_SPACE to no avail .. basically fiddled with everything I could think of and still received the malloc() errors.. anyone have any idea why I'm getting these nasties? Brett
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