On Thu, 16 Mar 1995, Belgian Underground Mud wrote: > > does anyone know where the damage type of object are determined? > > i.e. is the word slash parsed or is there a number that takes care of this? > > Nope. See fight.c, function damage. The only thing used is the dice thingie. > The values of the object are used for this... for a weapon type object: value[0] -- nothing value[1] -- number of damage dice value[2] -- number of 'sides' on the dice value[3] -- damage type.. This is taken from constant.c I think... (do a grep on 'slash' and you'll get the right file.. (= ) The numbers range from 0 to 12 I do believe.. I'd remember more, but can't find a list of them right now )= -- Alex
This archive was generated by hypermail 2b30 : 12/07/00 PST