I'm an implementor for a circle 3.0-based mud, and we're getting an error with the number of open files we have. Our usage is only 20-30 sockets. The syslog goes something like this: SYSERR: READING OBJECT FILE plrobjs/A-E/anaximander.objs (5): Too many open files Tue Mar 28 18:50:00 :: Anaximander entering game with no equipment. Tue Mar 28 18:51:04 :: SYSERR: Could not open alias file alias/Sanguinius Accept: Invalid argument At some point it becomes impossible to 'kill' the mud process, and we have to reboot the machine. I'm not sure what sort of help I can get from the mailing list, since you're not familiar with the details of our code; I suppose I'm grasping at straws and hoping somebody's had this problem before and found the 'mother of all patches' for it. - tim (Tim Maddux, tbmaddux@engineering.ucsb.edu)
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