errant rooms

From: Melissa (madison@nevada.edu)
Date: 03/29/95


  Need a pointer here please...
"Show errors" says 2 rooms are errant. After much head scratching, I was 
able to get the errors to manifest. 
Room 1, type "exit" and I see:

$n leaves east.WEST - Gate Street
NORTH - Grain Street

Room 2, type "exit" and I see:
NORTH - Grain Street
NORTH - Grain Street
EAST  - Joker's Run

I have thoroughly checked in both .zon and .wld all door/exits, and they 
are fine. I have not altered do_exit. Every other room works fine!
Any ideas? Oh yes, this only happens to my mortal test players, immorts 
see everything just fine...



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