Hi! I want to add a direction to my circle 2.2 mud. I think I have covered all the bases, in interpreter.c, constants.c, structs.h, act.informative.c, act.movement.c, and db.c. Some of these were not easy, since several locations are hardwired for the default dirs instead of using NUM_OF_DIRS. After debugging a core dump, I figured out that it incorrectly reported a exit in that direction and tried to move and crunched the mud. I made a couple modifications to db.c that seemed to cover that nicely, with no change at all in mud behavior. Basically, all the modifications I made may be summed up as wherever a list of directions as an array may be found, any where I could find a for loop with condition <= 5 or < 6. Basically. If you think of something that still comes under these that I could have missed go ahead and post it. Thanks Chris Fuller cfuller@new-orleans.neosoft.com
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