You have to insert something like if (PLAYER_FLAGGED(INV_START, ..)) GET_INVIS_LEVEL(..) = GET_LEVEL(..) just before that mudlog. (expand it to proper C first) B.T.W. I believe circle3 has the same problem. Groetjes van........ Jaco On Mon, 1 May 1995, James wrote: > I'm working with CircleMUD 2.2 and I've noticed that my immortals can see > me when I log on. It seems the problem is in > mudlog(buf, NRM, MAX(LEVEL_IMMORT,GET_INVIS_LEV(ch)),TRUE); > I've noticed this line does not work online during the logon. It will > show me connecting and entering the game. But after that they do not see > the mudlog when I do something. I was wondering maybe this might happed > because until you logon all the way, your player file has not been > inited. I don't know. Anyone run into this or have any ideas? > >
This archive was generated by hypermail 2b30 : 12/07/00 PST