Re: GET_INVIS_LEV(ch);

From: Jaco van Iterson (J.C.vanIterson@ET.TUDelft.NL)
Date: 05/01/95


You have to insert something like

if (PLAYER_FLAGGED(INV_START, ..))
      GET_INVIS_LEVEL(..) = GET_LEVEL(..)

just before that mudlog. (expand it to proper C first)

B.T.W.
I believe circle3 has the same problem.

Groetjes van........
Jaco


On Mon, 1 May 1995, James wrote:

> I'm working with CircleMUD 2.2 and I've noticed that my immortals can see 
> me when I log on. It seems the problem is in 
>    mudlog(buf, NRM, MAX(LEVEL_IMMORT,GET_INVIS_LEV(ch)),TRUE);
> I've noticed this line does not work online during the logon. It will 
> show me connecting and entering the game. But after that they do not see 
> the mudlog when I do something. I was wondering maybe this might happed 
> because until you logon all the way, your player file has not been 
> inited. I don't know. Anyone run into this or have any ideas?
> 
> 



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