On Wed, 3 May 1995, Joey Buttafuco wrote: > Just a question.. if I have a bitflag that goes up to (1 << 26), how do > I represent it in the bitflags other than computing 2^26 and doing all > that messy addition??? > In Circle 3.0, you can use ascii flags, where a=1=(1<<0), b=2=(1<<1), etc, so that (1<<26) would therefore be... uhm... 'A' (= -- Alex
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