hello, I am adding a Paladin class to circle 311 and making the paladin have some of the skills as a warrior and cleric. the cleric part works fine with cure_light and stuff but kick doesnt work, he can practice but he cant actually kick anyone In act.offensive.c I added != PALADIN ACMD(do_kick) { struct char_data *vict; int percent, prob; if (GET_CLASS(ch) != CLASS_WARRIOR != CLASS_PALADIN) { send_to_char("You'd better leave all the martial arts to fighters.\r\n", ch$ return; } one_argument(argument, arg); is there anything in the code that you can see which would prevent him from kicking? He loads fine, no errors, and I am sure I am going to have to do the same for do_rescue and do_bash also, but I am just testing this out one at a time... Thanks for the help! Greg Breault gregbt@ids.net 155.212.1.12 5000
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