Just in case someone else has pored over this aspect of the code... What makes an altered item different? Such as item #100 is a dagger. I enchant it. what item is it now? If it's the same, then how does the game know which one it is? Okay, now if I am a god, how would I stat, Id, or whatever that dagger only? I typically get the first item with that number, but I want the magic one. Now, where I am taking this... I have a chest as #1, and the key to it is #2. These are available in the shop. How can I make the key fit the chest you buy, and noone elses? I don't wish to make a seperate chest/key combo for everyone playing! If I understand this a little better, I can come up with a few more nifty uses also...
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