On Wed, 10 May 1995, DragonMUD [iii1.iii.net 4000] [199.232.40.10 4000 wrote: > Has anyone on this list ever read 'The Chronicles of Thomas Covenant teh > Unbeliever? > Incase you haven't in that book they had something called hurtloam, it > was dirt that had a healing power in it. > I was wondering if there is anyway to say hide an obj till a player digs > for it? and is there anyway I can make it so that the Hurtloam can't be > used till it is rubbed on? > > Pleaz point me in the right direction. > > Thanx in advance > > - David 'Dave' Berthiaume of DragonMUD [iii1.iii.net 4000] > ------------------------------------------------------------------------------ > data@iii1.iii.net | eagle@virek.worcester.com > eagle@ec68.residence.gatech.edu | david.berthiaume@swcbbs.com > ------------------------------------------------------------------------------ > > Many have impped this as a "bury/dig" or "hide/search" system. Never seen their code, but I'd say making a HIDDEN flag would work. One of the "look" functions, that shows objects would first check for that flag. Same as INVIS, but see invis wouldn't show it. Then a search or dig command would get a percent chance of removing the flag... I have impped this with a new door state, and it works well!
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