Joey Buttafuco <denitto@chipsworld.bridge.net> Typed:>> _> I was just wondering wether it would be more advantageous if in _> act.movement.c instead of just checking to see if someone was in the _> ROOM_TUNNEL, wouldn't it be better to check if that player was a PC or not? _> _> For example, I have a zone which is mostly tunnels. A player cannot go _> into the room if a mob has either wandered into the room, or is loaded _> there, making the zone pointless... It would be better if only one pc _> were able to enter the room, rather than one body. _> _> Aldebaran Or perhaps have it so that tunnels have a 'volume' therefore limiting the 'amount of person' in the tunnel, so a rat mob could fit in with a PC but a giant could not get in at all.... *SHRUG* Phil... ______/~~~~~~\_/~\_____/~\_/~\__________'"""""""""""""""""""""""""""""\_ _____/~\__/~\_/~\_________/~\____'''''__'" Marley Extrusions Ltd. '"\_ ____/~~~~~~\_/~~~~~\_/~\_/~\____''''""~_'" Phil Priston '"\_ ___/~\______/~\_/~\_/~\_/~\______'"""~__'" Phil@marleyext.com '"\_ __/~\______/~\_/~\_/~\_/~~~~~~~\________""""""""""""""""""""""""""""""\_
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