/==/ and thus Raymond J Nawara writes: dreck> From: dodger@WPI.EDU (DoDGeR): I don't know if this bug still exists, dreck> but it has been driving me nutz in 2.2... if you bash a sanct'ed mob, dreck> you always see the failure message because the sanct turns the damage dreck> from 1 to 0 and that tells skill_message to print the miss message... dreck> Yep, its still there. Was wondering why I was getting those fail dreck> messages and still succeeding ;) dreck> Ray One more note. the setting of a wait state on a mob fails because the wait variable is in the descriptor_data and not the char_data. mobs don't have descriptors. It isn't too hard to switch this to a variable in ch->specials. Now that I have done it, bash actually keeps mobs from casting, imagine that... ------------------------------------------------------------------------------- Harvard Law: Under the most rigorously controlled conditions of pressure, temperature, volume, humidity, and other variables, the organism will do as it damn well pleases. DoDGeR@wpi.wpi.edu
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