>>>>> "Jeremy" == Jeremy Elson <jelson@blaze.cs.jhu.edu> writes: Jeremy> L - Read a mobile, max one per room. Jeremy> M - Read a mobile, unlimited number per room. (same as orig. diku) Jeremy> O - Read an object, max one per room. (same as orig. diku) Jeremy> P - Read an object, unlimited number per room. Jeremy> Plus to add symmetry to the 'R' command: Jeremy> Q - Remove a mobile from room, if existing Jeremy> R - Remove an object from ground, if existing I'd prefer testing how many of the given item/mob are in a room I 0 <item> <number tested> <room> changes last_cmd to 1 if number of items equals <number tested>, 0 otherwise N 0 <item> <number tested> <room> just the other way round I and N like "If" and if Not" Similar with mobs This way you can load up to (or even remove down to) a certain number. Just a thought -- Burkhard Knopf and when they say 'take of his body' e-mail: I think I'll take from mine instead knopf@tlaloc.in.tu-clausthal.de "Icicle" - Tori Amos
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