Hi Guys, If you're using alias.c, then perhaps you've already found this potential bug. If not, read on :) There is a bug in alias.c where it allows a character to save an alias that is more than 127 characters wide. However, read_alias can only read in 127 characters. If an alias happens to be larger than 127 chraacters wide, reading/loading the character will cause the whole mud to segfault and crash. The best work around for this is to limit players from making aliases longer than 120 characters (I keep 6 to be safe) Otherwise, you can change read_alias in interpreter.c to have bigger local buf and temp buf. If this bug has been found, sorry for the bandwidth. Are there any place where we can register these 'known bugs'? -Billy H. Chan ~{3B:FH;~} <bhchan@csua.berkeley.edu> Strom's Lost Lands: based on Circle MUD 3.00 beta.pl8. Multi-class characters of different races availabe.
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