I think there may even be a define in utils.h for GET_LOADROOM(ch), Using this will save to a file instead of saving it to inroom. Right now all the saves are called with the room as NOWHERE, just go into the save function and change it to use the room number when called from a house, then, if you are using rent, make sure quit auto-saves how you want it to when you are in a house... Lastly, you may have to edit the nanny() funtion so that when the player chooses to enter the game from the menu it places the player into the correct room if the room is not NOWHERE. (This last step may or may not have to be done - I edited mine a while ago so I don't remember how the standard code was) Gary
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