> in save_char() , st...load_room is only set to the room val you pass, > if the players plr_loadroom flag is set. > Im not sure passing a real room num to it will get the results you > want, though... yep, just looked. pass it the room vnum. if you set players back to the menu when they die (as is default) then you have to be careful that you dont set players back to the place they died (which i daresay you dont want).. especially if they die in a death trap because most likely they will move rooms and then move back again.. and die. - Greg
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