> Anyone know how I can create a skill that is only practiced - and not used. > What i'm specifically looking for is a second attack skill. I'm guessing its > almost identical to creating other skills with the exception that I leave > out a definition somewhere. > I presume by 'not used' you mean not used as a command... if so, just don't create a command to actively use the skill, but to use it, dump a check somewhere... ie if it is a second attack, put a check in the fighting code (= -- Alex "Spoon!" -- The Tick
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