In message <199510211423.AA25808@newton.whit.org> you said: > I would recommend 12 megs or greater. I don't know what kind of machine you have, I don't know what other things the machine does besides run your mud, I don't know anything about your site except for the fact that it will be running your MUD. If you ask me, 12Megs is pretty bare for a site. If you are running on a PC running some sort of PC Unix such as BSD/I or Linux, I wouldn't settle for less than 24 megs RAM if the machine isn't doing much anything else. If the machine is going to be doing other things, then obviously you will need even more RAM. What? You want to be able to compile the mud at the same time it's running? That takes hefty RAM! If you are on a RISC machine like sparc, mips or alpha chips commonly found in Sun, SGI, or DEC, your memory requirements double. Actually, all this is very subjective. I just outlined what I would be looking for to get a machine with good performance. I don't know what kind of speed you are looking for, but I'm sure a mud is capable of running in the barest of RAM. (A friend of mine once wanted to take CircleMUD home with him to play with on his home machine which ran Windows3.x, so I was able to accomodate him by creating a crammed floppy with a Linux kernel that booted straight to Circle; he didn't care about coding, he just wanted to play around with it. It ran on a machine with 4 megs ram too!) Rule of thumb: more ram you have, the better performance you'll get. You want to get as much RAM as you possibly can. -Naved
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