> I've never found a need to reply to a mob. Also, having loose char_data's > structures out in the game don't always tempt my tummy. ie: someone tells > to you. That someone logs out. You're left with an empty structure in > your reply_to box. You'd have to add an extract_char line which basically > checks the mud globally to remove any of those structures...sorta like how > it's done for followers. All this work, so you can reply to mobs? Blah. shrug, i disagree wich reply-to-mob fer diff reasons, IMO it's no big deal to add the code, and replying to mobs almost never occurs, but the concept of telling to a mob in the first place is too easily exploited. > tell fido u there dude? You tell a fido, 'u there dude?'. ' da fido repoped, let's go kick his ass. this dont make sense. neither do tell-pc tells, but thats another topic...
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