On Wed, 1 Nov 1995, Wout Mertens wrote: > > o Reduce dependency on pre-processor wherever possible > Duh? Why? This is common; when one uses a preprocessor directive, they increase the chances that during debugging it will be more difficult to find the error. Also, preprocessor directives can increase code size without a major increase in speed, considering obtimization abilities these days. Of course, this probably won't do a whole lot in ANSI C, but it would be imperative in C++. > > o Simplify header files by moving as much as possible to > > implementation files > You mean things like AFF_INVIS should not be in structs.h but in mudstuff.h? No, he means that he wants to move things from .h files to .c files. > > o Introduce opaque types to reduce code complexity > struct char_data -> char_data? or what do you mean? yes. Typedefs are your _Friends_. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | Kenneth Cavness "Cenn Buie" -- a proud TxDarkFriend | | cavness@ccwf.cc.utexas.edu University of Texas at Austin | | stargoat@utxvms.cc.utexas.edu Austin, TX 78705 | | "I lost a testicle because of the evils of MASTURBATION!!!" -- BriceW, a.a | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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