Well, As I've now been through the Mailing list archives, tried to FTP the mudsource mentioned a couple of days ago, and finaly browes through my oproximately 1 month backup of this list i found NOTHING I could use... SO, no need to flame me, and if you do, you've got no brains *grin* Anyways, what I'm asking for is: 1) Multiple ideas (if any) to implement extra affect flags (bitvectors), and a way to preserve the present notation/use of the AFF macros, to preserve compability etc... If that's not impossible, just a solution .-) 2) If available the CODE for this.. i.e. structs.h, utils.h (macros), and whatever else is needed... I've got an idea about making a table to lookup in, i.e. giving AFF_xxx a number from 0-MAX_AFF_NUM, and through that table deciding what bitvector and bit to check for... but the macros f*ck up... and... well, if someone has a ready build solution that'd be a LOT easier... Allso, if noone has a solution, I'd like to know if anyone else has the same problems... i.e. a cooperation thing... or if someone has the need for the code (macros .-) if I get some solution together myself... AH... I'm finnish... now you may flame again *grin* Regards, Con. (Realms of the Exiled)
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