On Tue, 31 Oct 1995, Amiga at Tietgen wrote: > > > On Tue, 31 Oct 1995, Glenn Campbell wrote: > > > I have recently coded a mob prog in mobact.c. It works fine, however, I wish > > to decrease the time before it is called. When the mob action executes there > > is too much time before it happens. Could someone tell me what function to > > check to change the delay on this action. > > > > -- > > _____________________________________________________________(_) > > (_) Glenn Campbell Voice:902-564-3660 (136) > > | > > | | Computer Systems Specialist Fax:902-562-6113 > > | > > | | Canadian Coast Guard College Voice Mail:902-565-6563 (20 second ) > > | > > | |_____________________________________________________________) > > (_) > > > > > In structs.h is a define for PULSE_MOBILE which is set at 10 Real Life > seconds. If you change this to a lower number, the mobile_activity funtion > will be called more often. > > Amiga > Imp on TietgenMUD > dec51.tietgen.dk 4711 > That would be nice, but it will also increase resourses needed wouldn't it??? One way I have found around this, rather than working inthe pulse, if you are talking about the act_prog trigger is to move its loop to like comm.c instead of having the trigger called in pulse. Stephen aka Terrock - The Wanderer
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