If you don't want it to decrement movement while you are flying find where in act.movement.c character movement is decremented. Probably in do_simple_move. Put an if statement around it like: if !(character in sector_fly) || Affected by fly decrement movement You probably also want it not to check your movement while you are flying so you would want to put an if statement around the code that won't let you move when it is <= 0. This if statement would be depend on if the char is AFF_FLY, or whatever. Sorry for all the psuedocode, but I did not feel like getting specific code out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Jeffrey D. Frey, Jr. Email: freyj@en.com 4902 Spring Run Ct. Apt E Phone: Stow, OH 44224 (216) 342-3450 HOME (216) 656-5119 OFFICE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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