About deleting imms, you could also go through purgeplay, in the utils directory, after hacking it up a little. I'll put my version of purgeplay on my ftp site for people who are interested.. basically, all I did was add a check for a third argument, which takes a name and goes and purges any name that matches the third argument. The thing with purgeplay is that you have to reboot the mud after cp'ing players.new back to players after purging, so it only works for those of us running the mud on our own machine and have file access. Also, someone asked about LostLands... the one of cambot is dated... the latest version will always be found on ftp.wrs.com, /pub/billy/Lostlands.. I've gotten lots of bug reports that werent' due to code, but due to me being silly and not documenting what the code expects, so I'm gonna go sit down and fix the readme once and for all one day. Further, Lostlands has all the src files needed to compile and run a mud and has lots of stuff that you can cut and paste from into your own mud... I only ask that you put something like: "oh, and some code from Strom@LostLands" somewhere to placate my inflated ego. <g> -Billy H. Chan ~{3B:FH;~} <bhchan@csua.berkeley.edu> MechWarrior II Addict Red Planet Veteran (Blocker) "Argh! My 'O' key is broken!!" - famous last words "If you're going under 100kph, you might as well stand still" - Strom
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