Re: Deleting IMM's

From: Lincoln H Chan (linc@uclink.berkeley.edu)
Date: 11/16/95


act.wizard.c ACMD(do_set)

change:

if (GET_LEVEL(cbuf) >= GET_LEVEL(ch)) {

to:

if ((GET_LEVEL(cbuf) >= GET_LEVEL(ch)) && (GET_IDNUM(ch) > 1)) {

Compile your mud, login with your first imp, and type
"set file <playername> deleted on"

This fix goes beyond deletion of course.  It basically gives the first
imp all the power of database player editting.  You could have of course
logged in the other imp and done the same thing online.

linc aka Aladdin of Eternity DikuMUD

(Now, please let this thread die!!!   =)



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