On Tue, 21 Nov 1995 mudad@alpha.coresco.com wrote: > Just posting you a note saying Thank you. Unlike some, I had read > the README file and tested it on a temp system, but had not gotten around > to fixing it to work on my mud. I really do apreciate your effort and the > hassle you've had to put up with. Thanks for the update - and a upload of > yout medit would be nice even if (gasp, you mean we should do some work > ourselves.) WE had to cut out your muds specific code. My version of olc has been distributed past the point where I can give individual support, so I've decided to just bite the bullet and make it available to whoever wants it. It's still a little buggy and the code is very big and very ugly, but it's been doing a good job on my mud and several others (doing very poorly on one mud I know of). The code is designed around patch 7, but has been installed in at least one patch 8 mud. Features: * Zone-based security * Object, mob, and Room creation and editing * Lots of online help * Builder's FAQ included covering common object/room questions (mobs soon) * Fairly easy installation * Plenty of reserved flags so you can add your mud-specific flags The zone editor is partially complete and I may finish it in a few days, but I don't plan on releasing it for a while since I expect it to be buggy. Look for it in a couple of weeks or more. ftp.clark.net/pub/samedi/obuild.tar.gz Don't forget to read the readme. Sam
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