Hi all, For a while I am thinking about implementing a HyperMud. Why is it called a HyperMUD? That is a Multimedia MUD with standing pictures and sounds that get played whenever e.g. a Player opens a door, unlocks a door, casts a spell, enters a room or whatsoever. The modifications to be done on the circle server are minnimal, the hard thing is the MUDShell (client). My first prototype is in alpha. Just wanted to ask, what you guys out there think about that... I think its an excellent idea that will have a huge market at some point in the future. I also have plans to eventually write one of these, likely from scratch. I imagine a game that plays like Doom but with the detail and depth of a well-written mud. Good luck. [long .sig snipped] Now, now, mind your netiquette...
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